Despite these differences, both simulators still provide a very close to reality driving experience but the variation in game engines allow one to have a range of customizability and the other a hyper-focused realistic experience. The two simulators hold key differences in the game engine which produce a completely different experience for the user. In addition to this, the graphics that Unreal Engine 4 can provide are class-leading and give Assetto Corsa Competizione a photo-realistic appearance. The Unreal engine allows the physics simulation of the tyres and aerodynamics to be hyper-focused providing an almost unprecedented realism in the driving experience and feel of GT racing cars. Assetto Corsa CompetizioneĪssetto Corsa Competizione was developed on Unreal Engine 4, created by Epic games, allowing an extremely focused, complex and detailed simulation to be created. This customizability has kept the simulator relevant with physics updates, visual overalls and new content. The ability to alter and add to the game has allowed the community to heavily modify the game with cars, track, graphical mods, and physics tweaks. The goal of this game engine was to allow the development of a complex physics system but with plenty of customizability. This is one of the key factors that differentiates Assetto Corsa and Assetto Corsa Competizione from one another Assetto CorsaĪssetto Corsa was built on a bespoke in-house game engine developed by Kunos themselves. Once a game has been developed on an engine it will then be limited to what capabilities and limitations this engine provides. This will define the games ability to apply physics, graphics and a host of different features within the game. Game EngineĪ game engine is a key factor in the look and feel of any game as it is the backbone on which all the code is written. The more varied driving experience of AC attracts a wide range of players giving everyone the driving sensation they desire. ACC keeps the focus on racing others in real life GT spec cars in a PvP fashion – giving the experience and feeling as though you are roleplaying as a world class GT driver.Īssetto Corsa however, aims to simulate a wide range of vehicles and tracks – from cruising in a Fiat 500 Abarth in the Scottish Highlands to racing LMP1 cars down the Mulsanne Straight. However, the simulators are set out to achieve vastly different goals and have key differences as such.ĪCC is developed with the intention of simulating GT class racing with a focus on the Blancpain GT series and the Spa 24hrs. A second part of the DLC might not be out of the question, though.Assetto Corsa and Assetto Corsa Competizione are both driving simulators developed by Kunos Simulazioni. In comparison, the Intercontinental GT Pack brought four new circuits to the sim, while the British GT Pack added three new locations. While three new tracks are a welcome addition, GT World Challenge America had four more venues on its 2021 schedule: Absent from the trailer are Sonoma Raceway, Virginia International Raceway, Road America and Sebring International Raceway – a DLC featuring seven tracks at once seems unlikely, though. Additionally, the unmistakable powder blue ARMCO barriers that surround most of the track at Watkins Glen could be seen from multiple angles, as could the Indianapolis Motor Speedway – the iconic oval’s road course coming to ACC as well. More footage of COTA, both in the daytime and at night, showed off the venue of the United States Grand Prix in a bit more detail. Now, another teaser video showed clips from three tracks and confirmed their release date as June 30th – ACC fans can look forward to racing in North America in just two weeks time. All but confirming the rumors that had been making the rounds at the time. Very few frames of what looked to be the Circuit of the Americas could be seen in a teaser video for the big update developer Kunos released in late 2021. From Great Britain to the United States: It had been hinted at for a while that the next DLC for Assetto Corsa Competizione is going to focus on North American circuits – and their release is right around the corner: Already on June 30th, three new tracks are coming to the sim, allowing SimRacers to compete at Indianapolis, Watkins Glen and COTA.
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